Subareas: Assistive Technology, Haptics, Human Factors Analysis, Sound and Audio Display, User-Interface Toolkits, Virtual Environments

Within the area of Human-Computer Interaction, UNC’s main focus is on developing immersive 3D interaction systems. This includes head-mounted displays that lets our collaborators walk around inside their molecular data, ship designs, and architecture. It also includes force-feedback systems that let our collaborators touch molecules, feel the brush interacting with the canvas for virtual painting, and feel the 3D models they are sculpting. It also includes the real-time generation of physically-based surround sound to enable designers to hear how a space will sound and to improve the realism and engagement of game play. Our focus on making complete tools for our collaborators continues to push us to develop both software, hardware (graphics engines, trackers, hand-held interaction devices), and new interaction techniques to meet their needs.

Additional work in this area includes developing accessible educational tools for people with disabilities.