| Virtualized Traffic: Reconstructing Traffic Flows from Discrete Spatio-Temporal Data |
| Jason Sewall, Jur van den Berg, Ming Lin, Dinesh Manocha |
| To appear in IEEE Transactions on Visualization and Computer Graphics |
| VIDEOPAGE |
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| Interactive Modeling, Simulation and Control of Large-Scale Crowds and Traffic |
| Ming Lin, Stephen Guy, Rahul Narain, Jason Sewall, Sachin Patil, Jatin Chhugani, Abhinav Golas, Jur van den Berg, Sean Curtis, David Wilkie, Paul Merrell, Changkyu. Kim, Nadathur Satish, Pradeep Dubey, Dinesh Manocha |
| To appear in Motion in Games 2009 and as a chapter in 'Lecture Notes in Computer Science' 2009 |
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| Visual Simulation of Shockwaves |
| Jason Sewall, Nico Galoppo, Georgi Tsankov, Ming Lin |
| Graphical Models July 2009 |
| PAGE PDF (1.7M)BIB |
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| Controlling Deformable Material with Dynamic Morph Targets |
| Nico Galoppo, Miguel A. Otaduy, Will Moss, Jason Sewall, Sean Curtis, Ming C. Lin |
| Proc. Symposium on Interactive 3D Graphics and Games 2009 |
| PDF (5.8M)BIB |
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| Virtualized Traffic: Reconstructing Traffic Flows from Discrete Spatio-Temporal Data |
| Jur van den Berg, Jason Sewall, Ming Lin, Dinesh Manocha |
| IEEE Virtual Reality 2009. |
| VIDEOPAGE PDF (0.8M)BIB |
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| Real-Time Path Planning and Navigation for Multi-agent and Crowd Simulations |
| Ming Lin, Avneesh Sud, Jur van den Berg, Russell Gayle, Sean Curtis, Hengchin Yeh, Stephen Guy, Eric Andersen, Sachin Patil, Jason Sewall, Dinesh Manocha |
| Motion in Games 2008 - Chapter in 'Lecture Notes in Computer Science No. 5277' |
| BIB |
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| Fast Animation of Turbulence Using Energy Transport and Procedural Synthesis |
| Rahul Narain, Jason Sewall, Mark Carlson, Ming Lin |
| SIGGRAPH Asia 2008. |
| PAGE PDF (3.3M) BIB |
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| Visual Simulation of Shockwaves |
| Jason Sewall, Nico Galoppo, Georgi Tsankov, Ming Lin |
| Proc. Symposium on Computer Animation 2008. |
| VIDEOPAGE PDF (793k) BIB |
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| Interactive Navigation of Individual Agents in Crowded Environments |
| Jur van den Berg, Sachin Patil, Jason Sewall, Dinesh Manocha, Ming Lin |
| Proc. Symposium on Interactive 3D Graphics and Games 2008. |
| PAGE PDF (2.4M) BIB |
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| Fast Fluid Simulation Using Residual Distribution Schemes |
| Jason Sewall, Paul Mecklenburg, Sorin Mitran, Ming Lin |
| Eurographics Workshop on Natural Phenomena 2007. (Paper) |
| PAGE PDF (1.8M) AVI (20M) BIB |
| Symposium on Computer Animation 2007. (Poster) |
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| Fast simulation of laplacian growth |
| Ted Kim, Jason Sewall, Avneesh Sud, Ming Lin |
| IEEE Computer Graphics and Applications 2007. (Paper) |
| PAGE PDF (500K) BIB |
| SIGGRAPH 2005. (Sketch) |
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| Green's fractal terrain |
| Jason Sewall, Ted Kim |
| SIGGRAPH Electronic Theater 2005 (Logo animation) |
| MOV (12M; 480p) MOV (43M; 1080p) |
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